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Tiger Woods PGA Tour 2002
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- All courses
Enter "GIVEITUP" as a code to unlock all
courses.
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- All golfers and courses
Enter "ALLORNOTHIN" as a code to unlock
all golfers and courses.
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- Play as Big Mo Ta'a Vatu
Enter "O1UTAVAAT06T" as a code to unlock
Big Mo Ta'a Vatu.
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- Play as Brad Faxon
Enter "ENOXAF14D" as a code to unlock Brad
Faxon.
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- Play as Cedric "Ace" Andrews
Enter "TSWERDNA12O" as a code to unlock
Cedric "Ace" Andrews.
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- Play as Erika "Ice" Von Severin
Enter "RVESNOV08G" as a code to unlock Erika
"Ice" Von Severin.
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- Play as Jasper Parnevik
Enter "0KIVENRAP02U" as a code to unlock
Jasper Parnevik.
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- Play as Jim Furyk
Enter "OKYRUF05R" as a code to unlock Jim
Furyk.
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- Play as Justin Leonard
Enter "RDRANOAEL13O" as a code to unlock
Justin Leonard.
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- Play as Kellie Newman
Enter "SNAMWEN172" as a code to unlock Kellie
Newman.
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- Play as Lee Janzen
Enter "INEZNAJ11W" as a code to unlock Lee
Janzen.
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- Play as L'Mo
Enter "P2UTAVAAT15S" as a code to unlock
L'Mo.
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- Play as Melvin "Yosh" Tanigawa
Enter "WAWAGINAT07I" as a code to unlock
Melvin "Yosh" Tanigawa.
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- Play as Monty
Enter "EYTNOM09E" as a code to unlock Monty.
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- Play as Notah Begay III
Enter "DYAGEB04E" as a code to unlock Notah
Begay III.
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- Play as Stuart Appleby
Enter "UYBELPPA160" as a code to unlock
Stuart Appleby.
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- Play as Solita Lopez
Enter "GZEPOL10R" as a code to unlock Solita
Lopez.
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- Play as Super Tiger
Enter "2TREPUS01S" as a code to unlock Super
Tiger.
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- Play as Vijay Singh
Enter "SHGNIS03P" as a code to unlock Vijay
Singh.
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- Advance time
After the ball is in the air, hold X to fast forward
its movement.
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- Slow time
After the ball is in the air, hold Triangle to
slow down time.
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- Control ball spin
While the ball is in the air, hold Triangle to
slow time, then hold a direction + L2 to control
its spin.
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- Skip tutorial mode
Press L1 during the tutorial.
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- Bonus golfers
Defeat a golfer in the Tiger Challenge to unlock
that person in other game modes.
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- Aces Wild trophy ball
Shoot a hole in one in the Tiger Challenge.
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- Back-to-Back trophy ball
Shoot two consecutive eagles in the Tiger Challenge.
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- Birdie Buster trophy ball
Shoot over twelve consecutive birdies in the Tiger
Challenge.
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- Birdie Streak trophy ball
Shoot six consecutive birdies in the Tiger Challenge.
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- Eagle Extravaganza trophy ball
Shoot four eagles in a round in the Tiger Challenge.
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- Eagle Hunt trophy ball
Eagle all par 5 holes in the game in the Tiger
Challenge.
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- Fairway Challenge trophy ball
Hit all the fairways in a round in the Tiger Challenge.
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- GIR Challenge trophy ball
Hit all the greens in regulation in the Tiger Challenge.
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- Long Distance Drive trophy ball
Hit a drive over 350 yards in the Tiger Challenge.
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- Long Putt trophy ball
Sink a putt from over 55 feet in the Tiger Challenge.
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- Low Round trophy ball
Shoot under 60 in a round in the Tiger Challenge.
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- One Time trophy ball
Tee off and hit a par 5 green in the Tiger Challenge.
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- Pin Seeker trophy ball
Hit the pin in the Tiger Challenge.
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- Scenario Challenge trophy ball
Successfully complete all scenarios in the Tiger
Challenge.
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- Tiger Challenge Completion trophy ball
Successfully complete the Tiger Challenge.
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- Top of the Tournaments trophy ball
Win first place in all tournaments in the Tiger
Challenge.
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- Princeville course
Earn $50,000 with a created golfer to unlock the
Princeville course.
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- Black Rock Cove course
Earn $200,000 with a created golfer to unlock the
Black Rock Cove course.
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- Royal Birkdale course
Earn $400,000 with a created golfer to unlock the
Royal Birkdale course.
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- Tiger's Dream Course holes
When a level of the Tiger Challenge and another
hole in Tiger's Dream Course will be unlocked.
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- Bag editing
Editing your bag can help you in tougher situations.
Some players like to carry all four wedges to get
more precision around the green, while others like
to carry a plethora of woods or long irons to ensure
they have the correct club when going for the green.
Find out which clubs work best for you -- these
may be different depending on the course you play.
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- All eighteen clubs in your bag
This trick requires two steps. First, go to a scenario
and edit your golfer. Go to "Edit Clubs" and replace
your 3I, 9I, PW, and LW with your 5W, 7W, 1I, and
AW. Go back and continue with the scenario. Once
the scenario starts, quit. After quitting the scenario,
restart the scenario and re-edit your golfer. Go
to the "Edit Clubs" screen, but do not change anything.
The screen will indicate that you are missing your
5W, 7W, 1I, and AW, but you are not. End the editing
of your golfer and start the scenario. All eighteen
clubs will now be in your bag. If you quit the scenario,
all clubs will remain in your bag for whatever game
mode you choose to go to next.
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- Control backswing height
When in between distances, slowly press the Analog-stick
Down, but keep it from hitting the top (or full
down position). Notice that you will be able to
control the height of your backswing (which ultimately
sets your power). Learn where your 50% and 75% marks
are.
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- Aiming marker
The Aiming marker is the most important HUD component
in the game. This tells you the distance out your
aiming marker is. When using the D-pad to zoom in
or out, note that your clubs change as you move
through the respective distances. For more precision
on half-shots, use the R1 or R2 buttons to change
in club intervals. Pay close attention to the percentage
indicator as well. This is the percentage out you
are of the club you have that you have selected.
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- Tap-ins
Hit the ball close to the hole where you can get
a tap-in. When your player is tapping it in, push
the "Replay" button until it replays your shot before
that. If done correctly, it will take a stoke off
of what you got. For example, if you tap it in on
5 it will only count 4 strokes.
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- Shot selections
Your shot selection is important. Choose from the
following:
Approach: This shot sets up 1/2 to 3/4 pitch/chip
swing with various wedges for a maximum distance
of 60 yards. This shot selection is useful for short
to medium range shots that need precision to place
the ball onto the green with minimal roll.
Punch: This shot type gives the ball a low, boring
flight trajectory. Because it travels less distance
in the air, it minimizes the effects of wind and
thereby leaves more room for roll after the ball
hits the ground. This is a good shot for hitting
under a tree or into a strong headwind.
Flop: This shot type gives the ball a higher trajectory
and less roll. It is only available with your wedges.
The maximum distance is 50 yards. This shot is used
mostly to fly over obstacles like bunkers, bushes,
or trees or shots that need loft to sit on the green
and stick.
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