Pick
level:
Beat
the game with using Lieutenant JG difficulty
Lieutenant
JG Difficulty:
Beat
the game with using Ensign difficulty
Lieutenant
Difficulty:
Beat
the game with using Lieutenant JG difficulty
Lieutenant
Commander Difficulty:
Beat
the game with using Lieutenant difficulty
Commander
Difficulty:
Beat
the game with using Lieutenant Commander difficulty
Captain
Difficulty:
Beat
the game with using Commander difficulty
Rear
Admiral Difficulty:
Beat
the game with using Captain difficulty
Admiral
Difficulty:
Beat
the game with using Rear Admiral difficulty
Get
multiple Grenade launcher:
Finish
the game 3 times
Terrorists
Weapons:
Beat
the game ranked "ensign" and unlock terrorist weapons
in armory.
Multiple
Grenade Launcher:
"Bravo
open/close door"(when close to a door--point at it with
the crosshairs) "Hand up,get down" (sneak up to guards
and yell it) "Breech,Bang,Clear"(clear a room by pointing
crosshairs into it-your team will throw in two bang, grenades,
and a frag) "Bravo diffuse bomb" (when pointing crosshairs
at bomb) "Team low profile"(team sneaks around killing
terrorists stealthy) "I got a gun!What do you got?"
Easy
Kills:
In
level 4 go prone and go under the huts and blow wholes in the
floor. The enemy wont no what hit'em.
P.S. Throw a flash bang or a smoker in the window first.
P.S.S. When more enemies come after the final hut throw frags
way out behind the hut while your still on it, then kill anyone
who charges, then crouch and move silently around the perimeter
of the back of the island and kill the surviving snipers.
Defuse
The Bombs:
In
the third level you must defuse 3 bombs in the alloted time.To
make things easier disarm the to bombs close together to the
north east.Then kill terrorist leader in building C.This will
reset the clock.Then go for the last bomb.By the way each bomb
takes a little under 30 seconds to defuse.Good Luck Commander.
MR.
Pickle LEVEL:
If
you want to know how to beat the level when you have to rescue
Mr. Pickle, listen up. You do not have to be stealthy on this
level. I armed my fire team with M60's,A silenced pistol,frags
and extra ammo.When you starty the level there are 2 tangos
around the rock i think you know what to do. Then the alarm
might go off. if not run to the beging of the bridge i know
you would want to take the path under the bridge.but just go
to the end of the bridge there will be an enemy at the top of
the front gate take him out,then there will be an enemy a few
more enemys in the arean kill them then go to the entrance of
the compound on the way there take out the gaurd towers.i know
that the alarm will be going off so tell bravo to hold at the
entrance do not let them enter. then go set a sachtel charge
done by charlie out side of the compound. when you set it tell
bravo to enter the compund then you go enter. wait a minute
and take out all enemys. make sure you get them all c!
ause there are 2 with MGL'S. then disable the genorater.there
will be a sniper tower just next to yuo take it out.then there
are 2 buildings to the right of the tower follow the wall the
last building clear out the building there are 2 tangos on the
1st floor and 1-3 on the second floor the map should be on a
table on the 2nd floor. take it.then go rescue MR. Pickle. tell
Bravo to frag and clear the building then tell them to wait
outside of the door so you don't run into any uninvited guests.when
you rescue him tell
Bravo to attack to foxtrot. remember the sachtel yuo set run
out of the compound from the hole you made.with Mr.Pickle.then
go meet up with Bravo Element. tell them to follow you to the
extraction zone.
Refill
your clip without reloading:
Once
you kill somebody and you only have a few bullets in your clip,switch
weapons with the guy you just killed and switch back, your clip
is full without the cost of one clip.
Hide
in plain sight:
1.Always
stay in the prone position(crawl).
2.Use the surrounding foliage(trees, grass, etc.)as cover. Remember
the thicker the better.
3.With all these steps in mind, plus camos, the enemy should
just stroll right past you.
(HINT:
These tips work better with online play. The single player enemy
AI is smarter than an actual human.)
More
Weapons & Smarter A.I.:
Beat
the all 12 missions to get more weapons,i.e Desert Eagle, Uzi,
and Grenade Launcher.
The enemies will also be smarter and better shots.
The more you play through the higher your rank will be, plus
more weapons and more intelligent enemies.
Headset
Commands:
"Bravo
open/close door" (when close to a door -- point at it with
the crosshairs)
"Hands up, get down" (sneak up to guards and yell
it)
"Bravo diffuse bomb" (when pointing crosshairs at
bomb)
"Breech, Bang, Clear" (clear a room by pointing crosshairs
into it - your team will throw in two bang, grenades, and a
frag)
"Team low profile" (team sneaks around killing terrorists
stealthy)
"I got a gun! What do you got?"
Hint:
Mission 2:
At
the beginning, tell your men to hold their position and go to
the right, up the hill. Stay to the left side of the hill while
ascending it. You will see an enemy fairly soon in the mission.
Quietly and carefully snipe him. There will be another one very
shortly after the one you just killed. Continue on the cliff
and you will reach a drop off to another cliff. Jump down. Walk
slowly to the edge or close to it until you can see the small
cabin. Snipe the man standing outside quickly with one or two
shots. Then, tell your men to regroup after you jump down from
the cliff and go to the cabin. There will be one or two men
inside -- kill them quickly. Keep moving north -- that is where
all the action is located.
Objective 1: You will find the Intel in the big place with the
bridge-type object on the third floor. It is in the laptop.
Objective
2: The weapon caches are the boxes stacked on top of each other.
Put C4 on those and that will do the job.
Objective 3: As one of the secondary objectives, blow up the
generator with C4 as well.